This locks the cube to movement along the green Y axis, and allows you to move it with the mouse on a line. If you want to move the cube along the Y-axis (side to side), select the cube and press G > Y. Navigating is very much like plotting a set of coordinates. You can also use key commands to tell Blender what you want to do. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. You'll then see a list of available basic objects to add to the scene. Blender includes production ready camera and object tracking. If an object isn't available, you can create one by clicking Add > Mesh at the top of the screen. Practice this on the cube in the default scene in Object Mode. To Scale the objects you have selected in your 3D Viewport in Object Mode, use the S key. To resolve this, you have to think mathematically and change the parameters of your objects along fixed paths on the X, Y, and Z axes. You can do this by Moving, Scaling, and Rotating objects. Related: How to Use Mixamo to Animate Custom 3D Models Use the shortcut Shift + R to repeat the last action. This shortcut works not only in the 3D viewport but in almost every editor and can be very helpful for modeling, shading, compositing, and animating. What might look right from one angle may actually be miles out of place when you move your position! Press Shift + R and Blender automatically repeats your last action.
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